Nodes that are connected to the selected node by the net graph will be drawn in red with magenta lines connecting to the selected node. Toggles graph connection display for the node that the player is looking at. Green Ground movement Blue Jumping movement Cyan Flying movement Magenta Climbing movement Red Connection disabled Set how high AI bumps up ground walkers when checking stepsĭisplays the allowed connections between each node for the currently selected hull type. If NPC is stepping through tasks (see ai_step ) will resume normal processing. Green Ground node Cyan Air node Magenta Climb node Grey Node not available for selected hull size Orange Node currently locked Second call displays the nodes and their IDs. First call displays the nodes for the given network as green objects. Controls which connections are shown when ai_show_hull or ai_show_connect commands are used Currently selected hull size is written to the screen. Can be used to get NPCs out of your way and to test effect of AI logic routines on frame rateĬycles through the various hull sizes. Highlights what blocks (or is able to block) NPC line of sight.ĭebug the attempted connection between two nodesīypasses all AI logic routines and puts all NPCs into their idle animations. Show random expression decisions for NPCs. 3 Selected NPCs (with npc_select) will report why they're not choosing actbusy nodes. 2 Whenever an NPC makes a decision to use an actbusy, show which actbusy they've chosen. Commands starting with letter "A" CommandĬlears bits set on nav links indicating link is unusableġ Constantly draw lines from NPCs to the actbusy nodes they've chosen to actbusy at. See more Popular files for Batman: Arkham Knightīatman: Arkham Knight - Arkham Knight Console Cheats v.3.1īatman: Arkham Knight - Arkham Knight Community Patch v.1.2īatman: Arkham Knight - All DLC Batmobiles Unlocked and Can Be Used Throughout Story mode v.1īatman: Arkham Knight - Endgame Side Missions Saveīatman: Arkham Knight - UHG Reshade v.1.0īatman: Arkham Knight - Toggle In-Game FOV v.1īatman: Arkham Knight - Advanced Colour Correction - Arkham Knight v.1.01īatman: Arkham Knight - Batman "Fix" - DXGI Memory Manager v.0.16test0īatman: Arkham Knight - WayneTech ReShade v.28092019īatman: Arkham Knight - Arkham Knight Console Cheats v.2īatman: Arkham Knight - Prestige Suit At Start of Game v.1īatman: Arkham Knight - Arkham Knight DLC Console Cheats Trainer v.1.0.2īatman: Arkham Knight - Manually Save Your Game At Anytime v.Note: Commands with "Yes" in "Cheat?" column require sv_cheats 1 to be active before working. Vantage Points, Punch Through Explodable Walls, Make Abandoned Cars On Fire, Block Vehicle Camera Transition, Gunmen Think Their Guns Are Jammed. Always Do Kill Camera on Militia Vehicles, Instant Dual Takedowns/DLC Batmobile Assisted Takedowns, Instant Combat Takedowns, One Hitīatarangs & One Hit Counter Attacks, Clear Zoom Effect, Shockwave When Calling Batmobile, Batmobile Has Unlimited Secondary Weapons, Use Lookout Camera On Grates, Do Combat Take down On Predator, Use Gadgets While in Vents, Use Gadgets While on Invincibility, Extra Batclaw Range, Extra Grapple Height, Unlimited Smoke Bombs, Infinite Batmobile Boost, Sharpen Game Image Quality. To disable cheats, reload your current save The game will pause for a second & the autosave icon will appear when the console command cheats are activated. Once you are in-game & have control of your character press the "END" key on your keyboard.
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